﻿using Minecraft.Config;
using Minecraft.Model;
using Minecraft.Model.ReqResp;
using System;
using System.Net.Sockets;
using System.Threading;

namespace Minecraft.ServerHall.Client.Receive
{
	public class Backpack_BackpackGoodsExchange
	{
		public void Execute(Socket socketClient, EnumCommand command, string respStr)
		{
			var resp = respStr.JsonDeserialize<BackpackGoodsExchangeResp>();
			RespLevelJudge.Do(command, resp, () =>
			{

			});
		}
	}
}
